Vorinclex // The Grand Evolution
Legendary Creature — Phyrexian Praetor // Enchantment — Saga
Rules for this card
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When two creatures fight, each deals damage equal to its power to the other. See rule 701.14, “Fight.”
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To mill a number of cards, a player puts that many cards from the top of their library into their graveyard. See rule 701.17.
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A keyword ability that allows a creature to block an attacking creature with flying. See rule 702.17, “Reach.” See also Flying.
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A keyword ability that modifies how a creature assigns combat damage. See rule 702.19, “Trample.”
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To turn a double-faced card so its other face is up. See rule 701.27, “Transform.”
Rulings (4)
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Wizards of the CoastThe set of creatures that gain the activated fight ability is determined as the chapter III ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t gain that ability. Notably, Vorinclex won’t be back on the battlefield yet, so it won’t gain the ability either.
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Wizards of the CoastThe Forest cards you find can be any land cards with the Forest land type, not just ones named Forest.
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Wizards of the CoastIf some of the creatures are illegal targets as the chapter II ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target.
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Wizards of the CoastYou choose how many targets the chapter II ability of The Grand Evolution has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter.