Windbrisk Heights
Land
Oracle Text
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped.Rules for this card
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A keyword ability that lets a player store a secret card. See rule 702.75, “Hideaway.”
Rulings (5)
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Wizards of the CoastAt the time the ability resolves, you'll get to play the card if you declared three different creatures as attackers at any point in the turn. A creature declared as an attacker in two different attack phases counts only once. A creature that entered attacking (such as a token created by Militia's Pride) doesn't count because you never attacked with it.
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Wizards of the Coast"Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"
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Wizards of the CoastPreviously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.
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Wizards of the CoastHideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
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Wizards of the CoastAny player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
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