Winds of Abandon

Winds of Abandon

Sorcery

Rarity

Mythic

Mana Cost
1 W
Artist

Zuzanna Wużyk

Oracle Text

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload 4WW (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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Rules for this card

  • A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”

Rulings (5)

  • Wizards of the Coast
    If a creature is exiled but ends up in another zone, it's still a "creature exiled this way" for Winds of Abandon.
  • Wizards of the Coast
    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Wizards of the Coast
    Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • Wizards of the Coast
    If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • Wizards of the Coast
    If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

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