Inspiring Call
Instant
Set
Fallout (pip)
Rarity
Uncommon
Mana Cost
Artist
Liiga Smilshkalne
Oracle Text
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)Community
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Sign up for freeLegality
Standard
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pioneer
Legal
Pauper
Not Legal
Brawl
Legal
Decks with this card (2)
Rulings (2)
-
Wizards of the CoastCreatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
-
Wizards of the CoastOnce a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
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